July 8, 2011 - Minor Price Increase of GapiDraw
We are still actively supporting our many clients that create Windows CE and Windows Mobile based solutions on top of GapiDraw. Due to recent changes in international currency however we have been forced to increase the license costs of GapiDraw by 30%, effective as of today.
March 22, 2010 - GapiDraw 4.2 GDI Edition Now Available!
If you use lots of GetDC calls to draw text in foreign languages you will be pleased to hear that we now offer a special build of GapiDraw 4.2 where all surfaces are stored as Device-Independent Bitmaps (DIB). This means that:
- All calls to GetDC() and ReleaseDC() are done with zero overhead and will take zero milliseconds.
- You won't have to change anything in the code. If you use many GetDC() and ReleaseDC() calls your code will just run much faster!
- You cannot use DirectDraw hardware acceleration since all surfaces are stored as DC-compatible DIB bitmaps. In most cases however this is not an issue, since there are so few devices out there that support DirectDraw.
If you use lots of GetDC() and ReleaseDC() calls we recommend that you contact us right away if you are a licensed customer and we will send this special GapiDraw GDI Edition to you right away! You won't have to change anything in the code, it will just work and your code will be much faster!
July 14, 2009 - GapiDraw 4.2 Released!
Today we announced the immediate availability of GapiDraw 4.2. GapiDraw 4.2 is now fully compatible with the Windows Marketplace for Windows Mobile 6.5 devices.
GapiDraw 4.2 can be downloaded as an evaluation version that can be used freely for non-commercial use. Licensed customers can use their current site login to download the updated version.
April 8, 2009 - GapiDraw 4.1 Released!
Today we announced the immediate availability of GapiDraw 4.1. New features include a multithreaded application framework for developing panels for the Sony Ericsson Xperia X1 phone, as well as support for dithering in gradients.
GapiDraw 4.1 can be downloaded as an evaluation version that can be used freely for non-commercial use. Licensed customers can use their current site login to download the updated version.
November 19, 2008 - GapiDraw 4.01 Released!
Today we released GapiDraw 4.01 which improves performance of FillRect when opacity is used. If you are a registered user you can download this refreshed version from the same location as you downloaded GapiDraw 4.0.
October 7, 2008 - GapiDraw 4.0 Released!
Our most important upgrade so far! Read all about it on our launch site!
Read about all the new features in GapiDraw 4.0
September 17, 2008 - Visual Studio 2008 SP1
If you are using Visual Studio 2008 you will be pleased to know that we have just uploaded an updated version of GapiDraw 3.8 compiled with Visual Studio 2008 SP1. If you are a registered user you can download this refreshed version from the same location as you downloaded GapiDraw 3.8.
July 4, 2008 - GapiDraw 3.8 Released!
Today we released GapiDraw 3.8! GapiDraw 3.8 features some new things such as automatically creating a tray icon if the application should be minimized due to an incoming phone call to simplify for the user to easily return to the application. Thanks to user feedback GapiDraw 3.8 now also behaves much better when incoming phone calls are received, and GapiDraw 3.8 also fixes a display issue with the HP iPAQ rx5700 device. Finally, GapiDraw 3.8 features a new startup banner to encourage non-commercial projects of using GapiDraw for free. Please refer to the release notes for the full change log.
June 14, 2008 - GapiDraw 3.71 Released!
GapiDraw 3.71 was released today that fixes an issue introduced in GapiDraw 3.7 in that stylus and directional keys were not working correctly when starting GapiDraw applications in rotated display mode on some devices. GapiDraw 3.71 is a recommended update for all GapiDraw licensees. Please refer to the release notes for the full change log.
May 3, 2008 - GapiDraw 3.7 Released!
GapiDraw 3.7 was released today and introduces Visual Studio 2008 support together with some new Pocket PC 2003 / Windows Mobile 5 and Windows Mobile 6 features. For example, GapiDraw will now respect the display orientation correctly when started up in a rotated mode on PPC2003 and later devices.
March 12, 2008 - Support Through Skype Available Now!
If you want to get in touch with us through Instant Messaging (Skype) - which can be very useful if you are on a tight deadline and want instant feedback, then please contact us through our feedback form and ask us to add you to our list of Skype-enabled customers! You will be able to get instant help from a developer any time we are online and working with GapiDraw, which is pretty much any time these days...
The price for getting instant help 24/7? Not a single dollar, we just love to help out!
March 12, 2008 - N-Gage 2 Support!
As of today our GapiDraw source code licenses also include a complete build for the N-Gage 2 platform, the same code used in the upcoming Nokia N-Gage title Dirk Dagger, where players use their mobile cameras to control the game. So if you want to check out N-Gage 2 development, don't miss this out. The full build of GapiDraw 3.6 for N-Gage 2 will be available for all current and future source code customers as of March 16.
February 19, 2008 - GapiDraw N-Gage game wins IMG Award!
"The core game-play of Dirk Dagger and the Fallen Idol is a classic point and click adventure game. The humorous story driven game combines simple minigames and harder puzzles in a very unique way. Innovative camera control provides the player an intuitive way of exploring the world."
Dirk Dagger developed by Jadestone was awarded the IMG Award for GamePlay Excellence at the International Mobile Gaming Awards 2007 in Barcelona. Dirk Dagger was developed with GapiDraw.
October 12, 2007 - GapiDraw Source Code License introduced!
As of today you can now purchase the full source code to GapiDraw using online payment! In the GapiDraw source code package we have included the source code for every platform GapiDraw was ever compiled for, including Palm, Tapwave, Windows Mobile, Stationary PCs and Symbian. This means that if you are interested in developing games for both Symbian and Windows Mobile you can continue using GapiDraw and simply "take control" over the Symbian source code and recompile it yourself for v9, N-Gage Inside or UIQ.
"Being able to purchase the source code for the software you might build your entire business upon is something many of our customers have asked for, and we are delighted to finally bring them the full source code of GapiDraw at a very competitive price point," says Dr Johan Sanneblad, Senior Software Researcher at Develant Technologies.
The GapiDraw binary license as well as the GapiDraw source code license have both been designed to be as easy to use and as flexible as possible. This means that:
- A GapiDraw license is 100% royalty free
- You can create and sell as many applications as you want with the license
- You can use the license for as long as you want - there are no "time bombs" preventing you from using the software after a specific date
- You can develop and sell commercial applications for all platforms supported
- You only need one license per company
GapiDraw can be purchased at http://www.gapidraw.com/purchase.php
October 12, 2007 - New web site launched!
Yes, we finally have a new web site design up. This new flexible layout will make it much easier for us to provide you with regular updates and news relating to the GapiDraw world!