We love to support and help you get up to speed with GapiDraw. This is why we don't charge for support. If you own a license, no matter how old it is we will do our very best to help you out. Either through email or through Instant Messaging, you can pick whatever suits you best!
"My other favorite feature isn't a feature at all - it's the support."
G. R. Moore, Pocket PC Studios
If you are a registered GapiDraw user you can contact us for support and we will answer your questions as quickly as possible.
Instant Support through Skype
If you are a registered GapiDraw user you can contact us and ask to get in touch with us through Skype. Just give us your Skype ID and we will add you to our contact list. This way, if you have a pressing deadline and need instant support 24/7 we will do our very best to help you out in any way possible.
“"The best thing about GapiDraw is its support"
Erick Garayblas, eSoft Interactive
If you want to get in touch with other GapiDraw developers you can use our community forum at PocketMatrix: http://www.pocketmatrix.com/forums/viewforum.php?f=23
All documentation for GapiDraw is available online as well as included with the software installers, so you can begin to use the software immediately after you have downloaded it. Included in the documentation are getting started tutorials, a complete class reference and an advanced game development tutorial.
You can download the GapiDraw .NET wrapper at:
About Develant, the Company behind GapiDraw
by Tetrasoft Interactive.
Click for larger version.
Made with GapiDraw.
GapiDraw is developed by a small and dedicated team of developers located in Göteborg, Sweden. In parallel with developing GapiDraw we also do consultancy work for large international companies focusing on mobile strategies and large-scale application development.
Being able to work as both consultants and product developers enables us to keep a low price point and a very generous licensing deal on GapiDraw. It's also a guarantee for you, the customer, that we will not stop supporting GapiDraw if we suddenly don't sell as much licenses as expected. We love developing for Windows Mobile, and plan to continue to do so for a very long time to come..